Close isn't Home Interactive Game
Part of closeisnthome.com
Close isn’t Home explores the materials, traditions, and personal items that influence cultural identities and memories. Grace Kwon and Samantha Vassor created a digital art platform to dissect cross-culturalism, generational heritage, and identity. The website depicts transcendental environments, embodying digital intangibility in relation to physical space and nostalgia. The scene within Close isn’t Home represents a hybridized space of both artists’ grandparents’ homes. The creation of the grandparents’ home through digital means represents a sought connection with home spaces; spaces of foundational cultural identity and sense of homeland origin. The scene itself represents the cultural multiplicities of being generational American, referring to nostalgias of American culture as well.
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